Hugo the Troll Wiki
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Das Geheimnis des Kikurianischen Sonnensteins

Hugo: The Quest for the Sunstones, also known as Hugo 3D, is a 2000 platform video game developed and published by ITE Media for the PlayStation and PC Windows as the first 3D Hugo game.

The game was titled Jagten på solstenene in Denmark, La Quête des Pierres Solaires in France, Hugo ja kadonneet jalokivet in Finland, Das Geheimnis des Kikurianischen Sonnensteins in Germany, Alla Ricerca delle Pietre Solari in Italy, De Zoektocht Naar de Zonnestenen in the Netherlands, Em Busca das Pedras Sol in Portugal, Jakten på solstenarna in Sweden, and Кузя 3D: Тайна солнечных камней in Russia. It was also re-released in 2007 in the Best of Hugo series along with Hugo in Space.

Plot[]

Deep in the jungle, the happy Kikurians and their village are in terrible danger. The volcano nearby the village is on the verge of erupting, because Scylla has got Don Croco to block the top of the volcano with a giant rock. The Kikurians need to find a solution fast, otherwise the village will be buried by lava and the Kikurians will become extinct. The village elders pore over ancient tomes looking for good advice. The answer is three magic Sunstones. Placed in the right way and with the sun shining on them, the Sunstones together create a powerful ray which can destroy the giant rock at the top of the volcano. But the Kikurians need a hero to help them out - Hugo is the chosen one!

Gameplay[]

(to be written)

Credits[]

  • Project management: Jacob Buck, Lars Rikart Jensen, Philip Mundt, Piet N. Kargaard
  • Lead concept & design: Piet N. Kargaard
  • Lead research & development: Thomas Andersen Research & Development Christian Cordes, Odin Jensen, Tobias Grundtvig
  • Lead artist: Claus Fries
  • 3D graphics & animation: Claus Friese, Jesper Rønne, Kian Ejlersen, Peter Eide Paulsen (Peter E. Paulson)
  • 3D animation: Alessandro Canossa, Johnny Overgaard Haarup (Johnny O. Haarup), Søren Lumholtz
  • Intro animations: Søren Lumholtz
  • Additional graphics: Anders Pedersen, Jan Krogh Larsen, Jørgen Trolle Ørberg (Jørgen T. Ørberg)
  • Conceptual arts: Michael Wettendorff, Johnny Overgaard Haarup (Johnny O. Haarup)
  • Lead sound designer: Klaus Mulvad Nielsen (Klaus Mulvad)
  • Voice talent: Laust Palbo Nielsen
  • Video edit: Martin Wehding
  • Production coordinator: Pernille Falk Byriel
  • Box layout & design: Rasmus Svindt Voulund (Rasmus S. Voulund)
  • Cover: Jørgen Trolle Ørberg (Jørgen T. Ørberg)

PlayStation[]

  • Lead programming: Jesper Olsen, Morten Mikkelsen (Morten S. Mikkelsen)
  • Programming: Mogens Hvidtfeldt, Erik Johnsbråten, Simon C. Mogensen (Simon Mogensen)
  • Music and sound effects: Christian Steen Jensen, Klaus Mulvad Nielsen (Klaus Mulvad), Thomas Bendt

Windows[]

  • Lead programmers: Jesper Olsen, Morten Mikkelsen, Odin Jensen
  • Programmers: Christian Cordes, Simon C. Mogensen, Mogens Hvidtfeldt, Erik Johnsbråten, Thomas Hagen Johansen
  • Music and sound fx: Christian Steen Jensen, Thomas Bendt

External links[]

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